Menu

ZH Classifieds
ZH Files
ZH Staff
WFTDA 12/1/2014 Rules
WFTDA 3/1/2014 Rules

Donate

Please Support Zebra Huddle!

Recent Posts

Re: False Start = No pack? by llama of death
October 20, 2017, 10:15:28 pm

Re: False Start = No pack? by AdamSmasher
October 20, 2017, 12:06:46 pm

Re: New Rules Clarifications.. by Assault Disney
October 20, 2017, 07:04:37 am

Re: False Start = No pack? by Bluebeard
October 19, 2017, 10:55:25 pm

Re: New dress code for NSOs by IsaacRi
October 19, 2017, 02:50:15 pm

Re: False Start = No pack? by llama of death
October 18, 2017, 11:07:11 pm

Re: Blocking a Star Pass by llama of death
October 18, 2017, 11:01:19 pm

Re: Blocking a Star Pass by AdamSmasher
October 18, 2017, 05:52:44 pm

Re: New Rules Clarifications.. by AdamSmasher
October 18, 2017, 05:48:16 pm

Re: New Rules Clarifications.. by Vanilla VICE
October 18, 2017, 03:51:39 pm

Author Topic: Penalty/Line Up Combo  (Read 449 times)

Offline SteelMegnolia

  • Newbie
  • *
  • Posts: 1
  • Stats Sheet: 0
  • League Affiliation: Alamo City Roller Girls
Penalty/Line Up Combo
« on: June 12, 2017, 09:14:59 pm »
0
I've heard this combo mentioned twice but am unsure how it is done.  I'd like to use it in an upcoming bout.  Anyone have experience and can break it down for me?

Thanks!

Offline AdamSmasher

  • NSO
  • Full Member
  • *
  • Posts: 206
  • Stats Sheet: 3
  • League Affiliation: Lansing Derby Vixens
  • Referee Certification Level: Level 1
  • NSO Certification Level: Level 3
Re: Penalty/Line Up Combo
« Reply #1 on: June 13, 2017, 05:21:30 pm »
+1
There's a number of different approaches, and no official one.  Some use modified paperwork, and some don't.  The approach that was written out by Nine Inch Wheels from Rat City is available here.

It's got plusses and minuses.

On the plus side - lineup tracking is MUCH easier from the middle of the track.  On the minus side, it is sometimes harder to keep caught up after penalty heavy jams.  If you're using the 30 seconds to catch missed penalties, you're NOT marking down the lineups.

Like *any* modification to the penalty tracking system, the impact is wildly variable depending on how penalty heavy the game is.  Everything works fine for a 20 penalty game.  The stress test is how it behaves in a 105 penalty game.  Also like any system - it works better the more experienced the operators.
I'm better at remembering "Smasher" is me than "Adam."
Rules Colored Glasses - Useful Officiating Stuff

 

Featured Product

 

Zebra Huddle Head Referee Bout Booklet

 

Featured Classifieds


ZH Files

How to Score a Point in Roller Derby
Rating: *****
Downloads: 1796
Views: 2796
Filesize: 327.61KB
Date: January 17, 2017, 04:21:03 am
Comments (0)
By: AdamSmasher
June 2013 Ruleset situational questions
Rating: *****
Downloads: 1648
Views: 2986
Filesize: 29.71KB
Date: February 07, 2014, 04:57:32 pm
Comments (2)
By: Crash Test Ref
Rules Q&A and Publications for 6/15/13 Document
Rating: (None)
Downloads: 1694
Views: 3414
Filesize: 26.27KB
Date: August 02, 2013, 04:10:40 pm
Comments (0)
By: Shaun Ketterman
Rules Q&A and Publications for 1/1/13 Document (4/24/13 Updates)
Rating: *****
Downloads: 2540
Views: 3529
Filesize: 28.07KB
Date: April 25, 2013, 05:45:34 pm
Comments (0)
By: Shaun Ketterman

Powered by EzPortal